Microeconomics
102661
2024-25
MASTER'S DEGREE IN ECONOMICS AND FINANCE
6
MANDATORY
Cuatrimestral
English
This course studies the behavior of the fundamental microeconomic agents
-consumers and producers- and revises the main results of competitive general
equilibrium theory. Likewise, this course provides a rigorous introduction to
game theory with complete information.
G1 - Demonstrate solid knowledge of economic theory, and the relevant
economic, econometric and computational techniques.
G2 - Know how to apply the knowledge acquired and be able to use
problem-solving abilities in new or relatively unknown settings within wider
or multidisciplinary contexts related to economics and finance.
G3 - Integrate knowledge and tackle the complexity involved with making
judgements based on incomplete or limited information, and which includes
reflections on the social and ethical responsibilities tied to the application
of one's knowledge and judgement.
G4 - Critically analyse, assess and summarise new and complex ideas
related to empirical theories and methodologies in the field of economics.
G5 - Design and carry out an advanced academic research project,
formulating reasonable hypotheses in the field of economics.
G6 - Give clear and unambiguous oral presentations of scientific and
technical work on economics to specialised and non-specialised audiences.
G7 - Produce suitable written compositions, as well as work projects or
scientific articles.
G8 - Organise and plan one’s own work, fostering initiative and an
entrepreneurial spirit.
G9 - Become part of work groups dedicated to economic research projects.
G10 - Demonstrate sufficient independence, and study and summary skills
so that after the master’s programme, students are able to undertake a PhD in
the field of economics.
EO7 - Be aware of advanced theories and models on modern macroeconomics.
ET2 - Have an in-depth knowledge of how fundamental microeconomic
actors, consumers and producers behave, and the main results of the concept of
general competitive equilibrium. Possess basic knowledge in game theory with
complete information.
ET3 - Be aware of the main modern information economy models, based on
analysis of choices in situations of uncertainty and game theory with
incomplete information.
ET4 - Have basic knowledge of macroeconomics through structure analysis
and what the main reference models imply.
ET5 - Possess the necessary statistical knowledge to be able to follow
econometrics courses and topics with statistical content from other courses on
the programme, with regard to the basic concepts of probability theory,
inference and asymptotic theory, with particular reference to regression
models.
ET6 - Know the main estimation and inference models and methods used in
econometrics, both for time series, and cross-cutting and panel data.
Type of activity
Hours
% In person
Theory classes
100
Practical classes
100
Study of the theory content of the course
0
Solve practical exercises
0
Prepare class presentations
40
Theory classes
Exercises
Essay writing
Class discussion on work submitted by students
Rigorous and full knowledge of the main mathematical methods used in economics.
Have an in-depth knowledge of how fundamental microeconomic actors,
consumers and producers behave, and the main results of the concept of general
competitive equilibrium. Possess basic knowledge in game theory with complete
information.
Be aware of the main modern information economy models, based on
analysis of choices in situations of uncertainty and game theory with
incomplete information.
Have basic knowledge of macroeconomics through structure analysis and
what the main reference models imply.
Possess the necessary statistical knowledge to be able to follow
econometrics courses and topics with statistical content from other courses on
the programme, with regard to the basic concepts of probability theory,
inference and asymptotic theory, with particular reference to regression
models.
Know the main estimation and inference models and methods used in
econometrics, both for time series, and cross-cutting and panel data.
Type
Minimum score
Maximum score
Exercises
0.05
0.3
Presentations
0.05
0.15
Exams
0.7
0.95
Academic schedule
Porfessor responsible for the subject
Monday (09.30-13.00) and Thursday (11.30-13.00)
Basic bibliography
A. Mas-Colell, M. Whinston and J. Green (1995), Microeconomic Theory,
Oxford University Press. (MWG)
D. Kreps (1991), A Course in Microeconomic Theory, Harvester Wheatsheaf.
H. Varian (1992), Microeconomic Analysis, 3rd edition, W. W. Norton and
Company.
Game Theory
R. Gibbons (1992), A Primer in Game Theory, Harvester Wheatsheaf. (also
available in Spanish).
M. Osborne (2004), An Introduction to Game Theory, ch. 1-7.
K. Binmore (1991), Fun and Games, D.C. Heath.
D. Fudenberg and J. Tirole (1991), Game Theory, MIT Press, ch 1-5.
1 Consumer Choice and Demand Theory (2.5 weeks)
1. Objects of choice, Constraints and Preferences.
2. Utility Maximization: Walrasian Demand and the Indirect Utility
Function.
3. Expenditure Minimization: Hicksian Demand and the Expenditure
Function.
4. Main Results. Duality
References:
MWG 1.B, 2.B-D, and 3.A-H.
A. Deaton and J. Muellbauer (1980), Economics and Consumer Behaviour,
Cambridge University Press, ch. 1 and 2.
J. Green and W.P. Heller (1981), "Mathematical Analysis and Convexity
with Applications to Economics", Handbook of Mathematical Economics, ch. 1.
2 Other Demand Topics (1.5 weeks)
1. Excess Demand Functions.
2. Intertemporal Choice: Consumption, Saving and Interests Rates.
3. Composite Good Theorem.
4. The neoclassical model of labour supply.
5. Compensating Variation, Equivalent Variation and Consumer Surplus.
6. Aggregated Demand Theory.
References:
A. Deaton and J. Muellbauer op. cit., ch. 4, 5, 6, 7, 8, 12.
MWG 3.I and 4.A,B and D.
G. Becker (1993), \Nobel Lecture: The Economic Way of Looking at
Behavior", Journal of Political Economy, pg. 385-409.
3 Production Theory (1 week)
1. Objects of choice, Constraints and Preferences.
2. Profit Maximization: Supply Correspondence and Profit Function.
3. Cost Minimization: Conditional Factor Demand Correspondence and Cost
Function.
4. Production Aggregation.
5. What is a Firm?
References
MWG 5.A, B, C, D, E and G.
D. Kreps op. cit., ch. 7 and 19.
R. H. Coase (1937) \The nature of the Firm, "Economica N. S. Reprinted
by Williamson and Sidney; \The Nature of the Firm: Origins, evolution, and
development." Oxford University Press, 1991, pages 18-33.
4 General Equilibrium Theory and the Fundamental Theorems of Welfare
Economics (2 weeks)
1. Definitions. Pareto Efficiency and Competitive Equilibrium Concepts.
2. Pure Exchange Economy: Edgeworth Box..
3. Competitive Equilibrium Existence.
4. First and Second Fundamental Theorems of Welfare Economics.
5. Uniqueness.
References
MWG 15.B and C; MWG.16.A-D and G; and 17.A-C, E and F.
G. Debreu (1959), The Theory of Value, Antoni Bosch.
K. Arrow and F. Hahn (1971), General Competitive Analysis. Holden Day.
5 Static Games of Complete Information (1 week)
1. Introduction and Definitions.
2. Solution Concepts. Nash Equilibrium.
3. Existence of a Nash Equilibrium.
4. Applications.
References
Gibbons ch. 1.
MWG 8.A,B,D. Read 8.C and 8.F
Osborne ch. 2-4.
Fudenberg and Tirole ch. 1 and 2 (pretty advanced for us).
6 Dynamic Games of Complete Information (2 weeks)
1. Extended Form Games.
2. Subgame Perfect Equilibrium.
3. Repeated Games: Basic Results and Applications.
References
Gibbons ch. 2.
MWG 7.C, 9.B.
Osborne ch. 5-7.
Fudenberg and Tirole cap. 3,4 and 5 (advanced).
Greif, Milgrom and Weingast (1994) \Commitment and Enforcement. The case
of the Merchant Guild," Journal of Political Economy.
This document can be used as reference documentation of this subject for the application for recognition of credits in other study programmes. For its full effect, it should be stamped by UIMP Student's Office.
Description undefined
Cuatrimestral
ECTS Credits: 6
Caruana Húder, Guillermo
Catedrático de Economía, Boston University
Profesor de Economía
Centro de Estudios Monetarios y Financieros (CEMFI)
Teacher responsible for the subject